Artificial Intelligence, Day 4

Hopper section: Friday, February 13, 2015; Lovelace section: Monday, March 9, 2015.

Plan for the day

  • Opening Circle

  • L1
    • Finish work on dice game: Artificial Intelligence Lab
    • Components of the game:
      • Input buttons Roll / Hold
      • Die rolling -- number generation, die roll variable
      • Die rolling -- spots, how it looks
      • Running score variable
      • Score updating
      • Victory rules
      • Advice -- selection
      • Advice -- display
    • Save your base game as a remix
    • Work on one or more of the bonuses in a different project
  • L2
    • Finish working on your Random Menu Generator.
    • Leave your base project in a finished state. Make a spin-off for bonuses.
    • Work on one or more bonus features.

  • L1 & L2
    • Present projects to group
      • What is the user-visible behavior.
      • What was the overall software design.
      • Showcase the part of the code that took the most thought / work.
      • What's one thing you like about your code.
      • What's one thing you dislike about your code.
    • Submit code to GWC national. Be sure to share your project and add it to the club studio too.

  • Closing Circle

Recent past lessons

Lovelace DateHopper DateUnitDayMaterials
 May 8, 2015 Real World Solutions Day 1 Link 
 May 1, 2015 5. Cryptography Day 2 Link 
 April 10, 2015 5. Cryptography Day 1 Link 
 April 3, 2015 4. Mobile Development Day 6 Link 
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