Artificial Intelligence, Day 4

Hopper section: Friday, February 13, 2015; Lovelace section: Monday, March 9, 2015.

Plan for the day

  • Opening Circle
  • L1
    • Finish work on dice game: Artificial Intelligence Lab
      • Components of the game:
        • Input buttons Roll / Hold
        • Die rolling -- number generation, die roll variable
      • Die rolling -- spots, how it looks
        • Running score variable
      • Score updating
        • Victory rules
      • Advice -- selection
        • Advice -- display
      • Save your base game as a remix
      • Work on one or more of the bonuses in a different project
  • L2
    • Leave your base project in a finished state. Make a spin-off for bonuses.
    • Work on one or more bonus features.
    • L1 & L2
      • Present projects to group
        • What is the user-visible behavior.
        • What was the overall software design.
        • Showcase the part of the code that took the most thought / work.
        • What's one thing you like about your code.
        • What's one thing you dislike about your code.
      • Submit code to GWC national. Be sure to share your project and add it to the club studio too.
    • Closing Circle