Artificial Intelligence, Day 2
Hopper section: Friday, January 30, 2015; Lovelace section: Tuesday, February 10, 2015.
Hopper section: Friday, January 30, 2015; Lovelace section: Tuesday, February 10, 2015.
Plan for the day
Plan for the day
- Opening Circle. 12-minute documentary about Grace Hopper
- L1
- Finish up MadLibs projectMadlibs in Scratch: assignment
- Students present MadLibs project.
- Discussion / lecture: What is Artificial Intelligence? Kismet Video
- New assignment: Artificial Intelligence Lab
- AI Lab: sample implementation (not shared)
- Components of the game:
- Input buttons Roll / Hold
- Running score variable
- Advice -- display
- Advice -- selection
- Die rolling -- spots, how it looks
- Die rolling -- number generation
- Score updating
- Victory rules
- L2
- Continue working on your Random Menu Generator in JavaScript (start with this blank template)
- Discussion / lecture: What is Artificial Intelligence? Kismet Video
- Continue working on random menu. Try using loops and lists together.
- Closing Circle